Basically, this is a framework which defines a set of GUI elements including their (OSC-) network enabled counterparts.
The GUI is rendered to an OpenGL context.
To hear any sound, a running SuperCollider is required. ( http://supercollider.sourceforge.net/ )
Once running, load ScFiles/mixTraut_SynthDefs.sc and ScFiles/mixTraut_Receiver.sc, respectively ScFiles/mtSoundz_Synthdefs.sc and ScFiles/mtSoundz_Receiver.sc to SuperCollider.
Currently implemented is a 'Mixturtrautonium' simulator (MTMixTraut)
and an easy to use demo where you can create multiple sounds by touching some images and dragging them over the table with your fingers. (MTSoundz)
Claudia Stripf (stripf [at] claudia-cyan [dot] de)
Questions about technical/installation and Win/Linux related issues go to
Ingo Bressler (ingo [at] cs [dot] tu-berlin [dot] de)